The Dubious Honor of Good Samaritan
This is
also a part of the game that I notice a real flaw in the "player is part
of the story". The game has a moral
choice element, when you kill people without reason you earn a reputation of
being an asshole, when you help those in need you are seen as the Lone Ranger. To keep with this there are
little adventures you can have, occasionally you will see a guy trying to
kidnap/rape/murder a woman, and you can chose to stop them, I frequently do. There are also things called
"Strangers", tiny stories that take you on a short story in the wild
west. I saw the start of a Stranger
mission, a guy beating up a woman behind a brothel, so I shot him and instantly
failed the mission. At this point I have
shot dozens of men beating up women and have gotten nothing but honor so this
was surprising, so I reloaded the mission.
When I
reloaded I walked up and found out she was a prostitute/slave of the guy
beating her up. The pimp/slave-owner
offered to sell me her. I shot him...
Cause seriously: fuck that guy. Instant
fail for the mission. So I reloaded the
mission again.
This time I
bought the girl and freed her from slavery so that she could go to a convent
and take better care of herself. I went
to check up on her and it turns out she had been kidnapped and then murdered by
her former pimp/owner. I then shot him
in a duel, winning the mission.
WHAT? So, the point of the
mission was to fail at saving a girl because you chose to negotiate with a
slaver? That is stupid, I shot him even
before I knew what was going on because I judged the situation totally right...
but instead of instantly winning the mission I was told, "WRONG"
. I shot him when I knew what was going
on, and was reprimanded again. I shoot
him after the girl is dead and somehow VICTORY.
No. Fail.
You're no player, you're an audience. |
Endangered Species
That was
one of the stories in Mexico, but there are other issues, like the hunting
mini-games. You can kill mountain lions
or deer in certain parts of the map, or gather plant life, and then sell all
that junk to buy bullets (there is a certain area that if you stand around
every mountain lion in North America will find you over the course of an hour
and each one will nearly kill you).
At one
point I find a Stranger who needs some plants to make a glue and some skins to
make a glider wing, I have collected and sold somewhere around 10,000 pelts
while playing the game so I go to the general store to buy some pelts to help
the glider Stranger out. NO PELTS FOR
SALE. Why? I want to buy some pelts, I can't be the only
guy selling, so why can't I buy some? No
reason. The game seems to have wanted a
survival mechanism to it, the ability to buy cheap and sell for a profit, the
ability to find rare things and make use of them in creative ways, instead it
is just a straight up "junk for cash" system. That isn't all that fun.
10,000 ninjas living in about 4 square miles. |
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