Ideas for Future Characters
A while
back I
wrote up some short biographies for characters I thought about using in a 5th
edition game of Dungeons and Dragons.
While I ended up using only one of them and have since moved on to
running a game rather than playing in one.
However, and let’s be honest here, the most fun there is in Dungeons and
Dragons is making a character.
Since I
like doing it, I figured I would make a chart in Excel and start checking off
class/background combinations, by the end of this writing exercise I will have
156 character ideas. I have decided not
to include races, sub races, sub classes, or the backgrounds
from supplemental materials. Just the
Players Handbook… FOR NOW.
For fun, I
will also give a numerical rating for whether I think something is
“Interesting”. There are characters that
are so common as to be arch typical or even cliché, but maybe there is a reason
they are so common, because they are just that intriguing. Feel free to disagree or offer your own suggestions
and objections in the comments.
If you
would like to share some of your own unused character ideas, do so in the
comments, maybe use this format (maybe get it to catch on, I like its
simplicity) and try and keep to a shorter length, you don’t want people to
“tldr” your stuff.
One more
thing worth mentioning, I will make an effort to include a variety of different
fantasy races in my character creation. I
have written before that I could run an entire fantasy world with just
humans and see most fantasy races as too bland to be seen as meaningfully
different from humanity (elves, to me, are too often played as just tall humans
with pointy ears). I also know that this
is not an opinion shared by most and I want to try and expand my own horizons.
What Have I Got?
Only
one entry. Originally, I was planning to
take these things 4 at a time, but I got a job and would like to actually PLAY
this game from time to time. This week
didn’t even get a theme because a theme tends to suggest a full roster of characters
with something in common.
It is a little frustrating how much of this is on Pinterest. It is hard to credit the creators, even though I am citing my source. |
Name: Azmiyah
Samie
Class: Warlock
(Fey)
Race: Dragonborn
(Metallic-Brass)
Background: Folk
Hero
History: On the
edge of the world, before the great waste know by the other races as, “The Land
of Wind and Ghosts” the sheen of my Clan’s scales can be seen in heat of the
beating sun. The nearby halfling
communities called us the “Horned Clan” after the lizards that would wander
thru the scrubland we inhabited. We were
a good people. Desperation does terrible
things to a soul.
Our
resources ran out. The druid leadership
of our community could no longer make the crops grow or the game flourish. The glass we had worked for trade became
brittle to the touch. Poverty and Hunger
hung over us like the shade of cliffs promising a rock slide. Then it came.
I know it
wasn’t a true Dragon. Its form twisted
as a mirage and it spoke a language none of use knew and we all
understood. Was it a Wind or Ghost from
the desert? Was it Madness called by our
dying? All I recall is it asking for
favors in exchange for a crystal bottle filled with amber liquid that would
sate all hunger.
It would
fill us up with itself.
We were so
hungry.
Goals: My Clan is
known as the Desert Wind now. Pushing
out in every direction we swallowed territory, enslaved the other races, and
with our new powers have begun work on sowing the “Seeds of Sands”. All over the world there are key spots filled
with verdant life that must be twisted to the whim of the Mirage that Sated our
Hunger.
I broke
free. Somehow, after walking thru a
mental desert chasing awareness of myself, I found me. I broke from the compulsion to swallow the
world in sand. I still have the power of
the Mirage, but I also have my mind.
Thankfully my opposition to my people’s crusade has made me into a
legend. People see me as a source of
hope.
The key
locations of verdant life must be protected.
My mental state must be protected from the Mirage. My people must be freed from this
compulsion. The world cannot be plunged
into the Age of Sand.
Rating: 4/5
I think the
big strength of this one is the Fey lord that the pact was made with. The idea of a desert Fey Lord that takes the
form of a mirage is pretty cool to me. I
also like the idea that this entire clan is now effectively warlocks under the
sway of a Fey Lord that is seeking to spread its wasteland influence by
destroying magical locations that is a good plot for the background of a
campaign.
The
character itself is not a folk hero to their own people, but a hero to others
because they managed to break free of their people’s influence. The idea of having the metallic dragons be
the ones drawn into this adds another layer as the metallic are traditionally
the good guys.
Outro
What do you all think? Do you have a request for a class/background combo? Did you play one of the combos I have featured and want to share your spin on it? Post in the comments.
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