Standard Introduction
I have been
writing about Dungeons and Dragons semi-regularly this year and in the course
of writing those I found a 30-day blog challenge. As I have done those a couple times before it
seemed remiss not to jump on this one.
If you want
here is a link to my 30-day
challenge on Disney Movies, here is a link to my 30-day
challenge on Video Games, and here is a comically out of date 30-day
challenge on Movies (it is old and the writing is rubbish).
Day 27- Favorite Adventure
This is
going to be a short entry.
I had a
subscription to Dungeon magazine and enjoyed reading it and breaking up the
individual encounters and maps, but I rarely if ever ran an entire mission as
presented. The adventures tended to be
meat grinders.
Published
adventures always seem to be much harder than advertised, I guess when you
write rules for a living you worry about not providing a meaty enough
challenge, and then you decide to get super clever. The problem with that, is that guys like me
who only run a game once a week are less able to deal with “clever”. Hence why I need to pull these things apart into
more digestible chunks.
I wonder if this thing qualifies as iconic? Do you recognize it without reading the next paragraph that tells you what it is? |
My favorite
adventure in theory is “The Shackled City”.
This full 20 level campaign gives you a really interesting giant city
around which all the action turns and a whole cadre of supervillains working
toward an interesting goal.
“The Shackled
City” did so well that (I get the impression) it is regarded as the best thing
Dungeon magazine produced for 3rd edition, and it gave so many
credibility points to the magazines publishers (Paizo) that they had the clout
to release “The Age of Worms,” the other best adventure ever for 3rd
edition (though far less lauded).
Those
adventures doing so well (and Wizards of the Coast leaving Paizo holding the
bag in regards to 3rd edition ending and Dragon and Dungeon magazine
being canceled) left Paizo in a position to create Pathfinder. The Pathfinder books were a continuation of
the 3rd edition rules that were so well produced art and supplement
wise, that they threw 4th edition on the ash heap of history. Pathfinder is still going, while 4e was
replaced by 5e two years ago.
That is
right, “The Shackled City” was so good, it could be given some credit for 4th
edition being a failure.
Coming Tomorrow
Tomorrow I
am going to talk about The Craziest thing to happen outside of the Game.
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