I have not been posting nearly enough this year and I want to steer
back from that. To that end
I have found a 30-day blog challenge and will be writing out entries, hopefully
I can get all thirty days without any breaks, and if I manage to do that (since
August has 31 days) I will think of an additional entry to write about. I have done a 30-day
challenge before, it for movies, but that was a
while back, feel free to read those too if you like.
Before I start today I wanted to
talk a bit about the idea of a blog challenge.
It is hard to come up with 30 prompts and looking over the month to come
with the various blog prompts the list offered I am noticing a few things about
it.
1)
The Prompts were not organized well at all, a roller
coaster shifting from talking about individual characters, to technical stuff
like voice acting or music (and not really a lot of that), and then back to
more characters. I grouped them as best
I could into somewhat coherent strings of topics (all of the character ones are
together, the very few mechanical ones next to each other, and a general
overview section). The issue is that I
understand the difficulty of coming up with 30 ideas (if I didn’t have trouble
doing that myself I wouldn’t have googled and found this), but I would think
maybe trying to put like things together after making the list would have
helped to spot another problem.
No, but I guess I should keep an eye out for evil clown toys. That is definitely an issue to be concerned about, blog or no. |
2)
There is a good bit of overlap and some of these I
would consider a repeat. I combined, or
dropped a couple and made up some of my own to keep things a little fresher,
and I do the thing I usually do of elaborating well beyond what the prompt
originally intended, or talking about two things instead of one.
3)
I get the feeling that they who wrote the prompts very
much emphasize story and art over mechanics (I had to drop or combine some
character categories and added something on game mechanics), there is no
section for “what is your favorite puzzle game, or “what are some of your
favorite mobile games”, I might be generalizing but this person might be more
of a “I like a deep and involving narrative type, and no I don’t care if most
of the game is a literal corridor I walk down endlessly” person rather than a
gamer of many different hats.
4)
Some of these prompts I still have in line are kind of
bad and I will probably just end up cutting them in favor of something I can
talk a lot more about. Like I said, it
is hard to come up with 30 topics, and often you just let yourself go with the
thing you think works and don’t look back.
This isn’t brain surgery; it is just for fun.
Okay, that all being said, I’m
going to move onto today’s topic
Today is
day 5 and the topic is “Most Annoying Video Game Supporting Character”.
Let’s talk about what makes a character annoying. To some it is an entirely physical concept, a
person smells, moves erratically, has a funny sounding voice, is ugly, or has
issues with personal space. These people
are annoying on a superficial level and removed from a face to face social
situation the things that make them annoying fade away, messaging them online
would not bother you.
Then there is the next level of annoying in which the
person doesn’t know what they are talking about, and they either know this,
which leads to you eating up time explaining and defining things… OR THE FAR
WORSE THING, they think they know what they are talking about. People who push ideas that they “heard about
somewhere” or acquired thru a personal account, “in my experience, that one
time I tried it”. These people are
annoying because they either waste your time, or because they cloud the issue.
The last are people who are annoying because they are
dicks. This can take many forms, being
self-centered, entitled, egotistical, spiteful, bigoted, or they just tie every
issue back to their own personal bugbears about which NOBODY ELSE CARES. They are annoying because every communication
with them is a chore, and they just don’t know a good thing when they have it.
And sometimes bullets. |
For this category I am going to run down two annoying
characters, one is “annoying” in the superficial way characters are written
that way (joke characters), the other is annoying on a deeper level.
“In a moment you will be greeted by a funny little
robot,” said the blue eyed woman talking into my brain. “Do everything he says. You’ll know what I mean when it happens. I’ll contact you again soon.” And that is when I met Claptrap. Claptrap is a doofus with a piercing voice, a
moronic affectation, and almost entirely useless. The strange blending of Jar Jar Binks and
R2-D2 into a hybrid character that I kind of love. His character is that he is “annoying” in the
most superficial way, but at the same time, he is enthusiastic, he adds to the
story, and he gives you info and assistance.
And when you take him for what he is, his “annoying” nature is funny and
cute.
"Hey, wanna hear the new dubstep song I wrote? Wub wub wub wub wub wub wub wub wub wub wub wub wub wub. DROP! Wub wub wub wub wub wub wub wub wub wub wub wub." |
You can apply the logic of Claptrap to most “helpful”
game characters that have a cute appearance and voice. Navi from “Zelda Ocarina of Time” or Slippy
from “Starfox” … Every supporting character in “Starfox” really. They are annoying, but there is a method to
it, they are needling you back on track, giving you hints, guiding you thru the
story. The whining is the game telling
you how to advance.
“Thinking you were dead tore me apart,” he said making
the whole conversation about his feelings.
“How could you put me thru that?”
Staff Lieutenant Kaidan Alenko is a self-centered, whiny, complaining
dipshit. In the “Mass Effect” series a
race of giant omnicidal sentient starships called Reapers are trying to destroy
sentient life and civilization in the galaxy, they have done so in the past
many times. Kaiden is a member of your
starship crew task to help you save the galaxy, he is also a love interest for
the female iteration of your character, whose name is Sheppard (by the way, the
name Sheppard is a hint at how the character is actually space Jesus, with
his/her death and resurrection happening in the second game).
With
the fate of the galaxy in the balance Kaiden is hurt that his ex has decided to
work with a company that is actually doing something about the Reapers, instead
of writing them off as a conspiracy/fantasy which is what the formal government
of the galaxy is doing. Kaiden is
unwilling to work with the most notorious living hero in human history because
she didn’t text him immediately after having woken up from a god damn two-year
coma (the aforementioned death and resurrection).
I
would like to say that I had liked the character for a time in the previous
game, but Kaiden is such a self-centered dick that when my Sheppard was
revealed to have been hitting on both him and Liara T’Soni, a blue skinned
woman who looks like an underwear model, that his fragile ego compelled him to
press for exclusivity in the relationship, so I dumped his useless ass. The only reason he was alive to ball me out
when I played “Mass Effect 2” is because I didn’t carry over the save of me
leaving him to die, because I got tired of listening to his ineffectual
whining.
I'm gonna go ahead and guess the person who drew this does not share my disdain. |
Kaiden
being “annoying” is not the games’ intention.
He is attractive, a competent technician, and he suffers from
disabilities related to his super powers.
He is a complex and richly developed character who should inspire good
vibes and comradery. At least he is on
paper. In practice, not so much. I do not know why this character rubs me the
wrong way so deeply, but I keep having to point to his relationship plot as
being such a defining part of his character.
He’s needy. When Sheppard hits on
other members of the crew, let’s say Garrus for instance, Garrus often barely
gives Shep the time of day before getting back to calibrating the ship’s
weapons, because he has interests outside of Sheppard, he likes to kill things
with giant guns. It’s not much of a
hobby, but at least it is something. And
when I talked to Ashley (the love interest for the male Sheppard) I got the
vibe that she also had a hobby of killing things with big guns. It is something.
So
to review. I do not find characters
written as “annoying” to be annoying, but lord help a character if their only
meaningful story contribution is being a needy piece of ass, cause holy hell do
I hate’em. They are annoying.
What
characters do you find annoying and why?
Answer in the comments and thanks for reading.
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