I have not been posting nearly enough this year and I want to steer
back from that. To that end
I have found a 30-day blog challenge and will be writing out entries, hopefully
I can get all thirty days without any breaks, and if I manage to do that (since
August has 31 days) I will think of an additional entry to write about. I have done a 30-day
challenge before, it for movies, but that was a
while back, feel free to read those too if you like.
Today is
day 26 and the topic is “Best Video Game Story”.
I have kind of already talked about
this game in this series, and I reviewed all four parts of its DLC months ago
(part 1, part 2, part 3, part 4) so what I have to say might be a little
redundant, but whatever, this whole series of blogs is incredibly derivative. I am just giving my unsolicited opinion on
media because I need something to write about to keep the word producing juice
in my brain flowing and this is easier than being original. But, I digress. My favorite video game story comes from “Fallout:
New Vegas”.
Yeah, I am talking about this again. I like the setting. |
Let’s start with some flaws.
When I first played this game it
was bugged up the butt. “Vegas” was
constantly crashing, freezing, and even without those technical hiccups I could
see the edges where Obsidian ran out of time and money to finish the freaking
thing as the fast travel options were limited and there seemed to be areas the
game just didn’t bother to create at all, for instance: is it too much to ask
to be able to fast travel to each section of the Strip? Or to important locations within
Freeside? Why is there only one area in
which you interact with Caesar’s Legion when there is so much of the map on the
other side of the river?
There were also lots of missing
character/story options: No romance options even though there is a straight and
gay companion option for such things whether your character is a man or a
woman? Why can’t I give the army of
robots to the NCR to help them win a war for democratic ideals? Why does my scientist pal’s loyalty mission
only work when I am siding with the NCR, because his stated preference for game
ending involves an independent Vegas?
Why are there only 3 casinos when actual Las Vegas has many to choose
from? Why is it there are only three
tribes (Khans, Brotherhood, and Boomers) outside of the Strip that are
noteworthy? Why aren’t there more quest
chains with the Followers of the Apocalypse as their goals most align with my
real life beliefs in regards to how and why technology can improve people’s
lives?
Regardless of these short comings
the underlying premise is damn near perfect for me. Two armies, one following the trappings of
America (distorted by the irradiated mists of time), the other following
Ancient Rome (distorted thru the irradiated mists of time). Between these gather storms is a city built
on luck, chance, and showmanship, led by a man obsessed with the past and a
glittering view of the future cast in the image of that glorified past. Which side do you want to choose? Do you want to side with the democratic New
California Republic whose sin is pushing out into the wild frontier and
disturbing monsters in their wake? Do
you side with Mr. House, dictator of New Vegas, who is playing every side
against each other in a complicated game to insure his city is run his
way? Or do you want the world to return
to a state of sustainable primitivism with Caesar’s Legion, a misogynistic
slave army bent not only on conquest of Vegas, but to create a Pax Romana in a
world without the dangers of atomic technology that led to the fall of human
civilization hundreds of years prior? Or
is there a forth option?
Yes, there is a 4th option. |
Let’s move on to why I like it.
This may surprise you all but I am
highly educated in two areas, American Politics and Urban and Regional Planning.
I have great interest in the management
of people and resources to best utilize them for the future. The idea of two militaries clashing over
control of water and power while small local bands of people with their own
needs and priorities caught in the middle is just perfect for me. Identifying stakeholders in a situation,
identifying various needs/wants and filling them as efficiently as possible to
cultivate goodwill and a sense of connective tissue between communities to
create a greater whole (in this case to settle a war) that is right up my
philosophical alley.
When I played this game the lack of
detail given about your character, the Courier (a mailman who was shot and left
for dead only to rise up to being a power player in the war for Vegas) appealed
to me. Rather than in “Fallout 3” in
which you are given friends, a home, a father who loves and cares about you,
and you are stuck inheriting dad’s insane quest to build a really big water
filter, in “New Vegas” you set out on your own quest for your own reasons, be
it just for revenge or to solve the mystery of why you were “killed”. I am effectively playing myself in a post apocalypse that speaks directly to what I want to do in the real world.
Like I listed before, the thing
suffers from technical issues all over the place, but that really only makes me
wish they would do a remastering of the game for this console generation. Put in the environments you didn’t have time
to finish, put in the romantic quests you didn’t have time to put in, put in
more weapons and clean up the very basic modifications system, and add in a
weather cycle and clean up the graphics.
As lame as I thought a lot of the DLC was I still played it all thru to
the end, and I would not have balked at having more.
You know what else is kind of
strange about this game? The more I find
out about “Fallout” and “Fallout 2”, games I have yet to play, the more I think
that “New Vegas” was the “real” #3 in this series. It expands upon the themes of the original
games better, it feels like a natural extension of those events, and when
elements from those games show up (like Supermutants, the Enclave, and the
Brotherhood of Steel) they don’t feel out of place.
There is no logical reason why some
things that showed up in #3 should be in Washington DC, because all of them
originated on the West Coast of the US and were either destroyed or never moved
out of there. What I am saying is “New
Vegas” makes more sense within the logic of the franchise and that feeling
permeates down into the writing on the small scale interactions with the
characters. The whole thing feels more
real. I feel that this game is
definitely worth playing, though if you have been playing 4 this one will feel
a little stiff, though a lot less stiff than 3 does.
It is still, often bugged up the butt. |
Now to talk about SPOILERS when I
look at each of the endings.
How you chose to resolve the story
is also up to you, though I felt that one option always won out in my mind over
the others and that is the Wildcard option, rather than looking back at the
idealized past of Mr. House I instead chose to move Vegas forward toward a less
certain and more chaotic future that still looks pretty bright. (I should note that I mostly chose that
option because the solution to the issue I REALLY wanted was not presented, in
which I give the NCR the army of robots and have Vegas and the surrounding
territories enter the NCR as new citizens under the protection of that army, my
character then runs for and becomes President of the NCR down the line, but
that wasn’t allowed anywhere but in my imagination).
As for the other paths in the game,
I have no desire to play thru the game in Caesar’s Legion, it is the purest “evil”
story path the game offers and when I see on message boards people trying to
say, “the Legion is a surprisingly grey option, they aren’t pure evil” I just
have to shake my head as I remember how many people were crucified for no
reason… OR the REALLY BAD and IN YOUR FACE issue that EVERY WOMAN is a slave by
default in their society and subject to BEING RAPED at the whim of any Legion
soldier.
Mr. House isn’t bad, he is the
Lawful Neutral option of providing order but in a reactionary way, the idea that
he wants Vegas to be independent is fine, but to dress it up like it was before
the war and to have him as the brain in a massive army of killer robots is concerning.
I get by with a little help from my friends. |
I will continue with SPOILERS
as I point out each of the companions and why I like them.
Arcade Gannon is my previously
mentioned scientist friend whose loyalty mission I never managed to trigger,
which kind of made me lose my shit a little at the game. Which is a shame, because I read about it and
it sounds great and gets him some cool power armor to wear which is a big step
up from the lab coat he normally goes around in. He’s voiced by Zach Levi, you know, Chuck
from “Chuck”. He was the human companion
I used the least (4th overall).
Craig Boone is a tragic badass with
a useful ability and having him around was awesome. I love his backstory. I love his motivations. I love his grim voice provided Jason Marsden
who has been in so much stuff in my life it is kind of weird. Seriously, I think I have ascribed Marsden’s voice
to characters in my literal dreams. Boone
was the character I used the second most.
Lily Bowen is a giant monster who
can turn invisible and used to be a sweet old lady before being transformed
into this god awful thing. Her story is
sad. She is a tragic figure that
represents ramifications from the original “Fallout” game. She is voiced be David Pizzuto, who is not a recognizable
name even though his voice seems to be in a hundred things. I barely used Lily as a companion she was 5th
on my list.
Raul Tejada is a ghoul mechanic I
rescued from a crazy monster who wanted him to fix its robot. I barely used his character because I found
him constantly referring to me as “Boss” weirdly off putting and he is 6th
overall. He is voiced by Danny Trejo,
one of those guys who is cool to a level that is kind of strange, he is
basically the old badass in any movie that Samuel L Jackson didn’t have time to
appear in.
"Who you are comes from the choices you make when life gets tough." |
Whiskey Rose Cassidy is broke,
drunk, and has a chip on her shoulder because her family legacy, a shipping
company, has been reduced to corpses and ash.
She is the companion I spent the most time with even though her ability
is almost completely useless. I don’t
know why, maybe because she is kind of a jerk; maybe it is because I seem to
have a thing for red heads; maybe it is because like my character, she is also
a mailman that the world has conspired to destroy. She is voiced by Rachel Roswell who is known
for… This, and only this.
Veronica Santangelo is a member of
the Brotherhood of Steel and one of their harshest critics, which almost gets
her and me murdered by them at one point.
She is my third favorite companion because she combines the right blend
of cute and sarcastic and I generally agree with her about the Brotherhood’s
failings. She is voiced by Felicia Day,
one of those rare people that could be described as perfect as she seems to
have no flaws and works in and around numerous things I enjoy.
Or it is an extension of my thing for redheads. |
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